F1 2012 (Game)

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Perfectly driven there should be no difference between a wheel and a controller, but a wheel should be easier to drive well due, can you adjust the wheel/pedal calibration, make it turn/brake/accelerate with less/mopre travel?
 
Perfectly driven there should be no difference between a wheel and a controller, but a wheel should be easier to drive well due, can you adjust the wheel/pedal calibration, make it turn/brake/accelerate with less/mopre travel?
I dont know about the real game, but on the demo you couldnt. But people are still complaining on the CM forums so I guess it isn't fixed.
 
There are still a lot of bugs that need to be fixed, but overall not a bad game. It's an improvement over F1 2011, but not a massive one.
 
How is everyone finding the game?

played it on X-box with a madcatz wheel, and now I understand the whining about the wheel, so much understeer it's a joke, I can take bends in 6th on the controller I just about make in 3rd on the wheel
 
Fred!:3479726 said:
The game has matured, I am glad wheel drivers don't have an advantage anymore.
Finally I am at an advantage for a year.
The wheel never had an advantage on any game but CE. I know this as I used a controller on all games and changed to wheel at the start of this year, and my lap times were the exact same.

Wheel definitely has an advantage in Forza, especially now with manual with clutch. Some of those crazy fellas at the top of the timeboards are able to heel-toe the clutch.
 
I think there is a trophy for going around in 1 38 6 or less.. Seeing how CM suck with times, i'm going to guess 1 40 ish..