You drift on the edge of sleep, you must be dreaming as the unfamiliar sounds of the sea wash over you and the warmth of the morning sun somehow seems out of keeping with a cold Monday morning in Latchford…
The sensations is however pleasant as you sleep on, until a klaxon sounds and you wake to an unfamiliar room, white walls and bright sunlight greet you as you roll out of bed and end up face down on the floor.
After a brief moment of feeling like a total prat but fortunately not having broken your back or anything really dim you realise something isn’t right. Otherwise, you’d would go back to sleep but still half asleep you grab your robe and slowly it dawns on you. This is not your house and this is not even your country. You pull the shade and look out the window to see what appears to be an island paradise. As you look round you find that you are in what appears to be a hotel suite.
But what is the klaxon for? You leave the room you find others looking around in a similar state of confusion. You notice they all wear similar dark jumpsuits (how 80s) with a number on their chest. Looking down you see you have a number of your own.
You join the group who are headed for the stairs and assemble in the main lobby. The group warily eyes each other wondering precisely who they each are and why they are in the place together.
Before you could ask a question or introduce yourself an announcement is made over hidden speakers.
Suddenly a scream is heard from the rear of the room. Prisoner 6 has been studying the distant shoreline and seen Prisoner 23 fall to his doom from the rooms above.
The group crowd round number 23, his neck is twisted at an odd angle. Clearly he has not survived the fall. You may not be the quickest on the draw but you note the victim is missing one of his shoes. Its odd how in dead the oddest things occur to people. You shake off the thought, while the others are gaping at their poor deceased fellow prisoner you have realized that this is not just one big joke. You really are trapped here!
"Right then" Prisoner 11 remarks.. "I'm starved, anyone else for lunch then?" A ripple of nervous laughter greets this most crass of jokes, but is serves its purpose. The moment of shock is broken and the group moves back inside, clearly the fat lazy bartard is no the only hungry one!
You hang back and look up towards the balcony, A slight sweet chemical smell quickly dissipates on the morning breeze and you wonder what caused him to fall so wander upstairs to examine the scene.
The balcony opens onto a stunning vista, warmed by the morning sun you could imagine yourself sitting here enjoying a cool drink relaxing... however its not a time for thinking of holidays irrespective of what the warden may want you to think. You leave the view of the sandy cove and crystal clear seas behind and set about your task at hand.
The balcony is in good order, table is set and floor tidy. You wander the scene, looking for anything that might suggest how 23 fell.
...........................................................................
Later the prisoners meet in the lobby; while non-one trusts anyone they all have some to the realization that the only way off this island is to work together.
Now you have to decide what to do next.
Do you:
Explore upstairs
Explore downstairs.
Explore the gardens
The sensations is however pleasant as you sleep on, until a klaxon sounds and you wake to an unfamiliar room, white walls and bright sunlight greet you as you roll out of bed and end up face down on the floor.
After a brief moment of feeling like a total prat but fortunately not having broken your back or anything really dim you realise something isn’t right. Otherwise, you’d would go back to sleep but still half asleep you grab your robe and slowly it dawns on you. This is not your house and this is not even your country. You pull the shade and look out the window to see what appears to be an island paradise. As you look round you find that you are in what appears to be a hotel suite.
But what is the klaxon for? You leave the room you find others looking around in a similar state of confusion. You notice they all wear similar dark jumpsuits (how 80s) with a number on their chest. Looking down you see you have a number of your own.
You join the group who are headed for the stairs and assemble in the main lobby. The group warily eyes each other wondering precisely who they each are and why they are in the place together.
Before you could ask a question or introduce yourself an announcement is made over hidden speakers.
Prisoners,
Welcome to the island, There is no escape. You are no longer what you were in civilian life. All you are now is a number. View your fellow numbers with suspicion as you are all being watched. Trust nobody and resolve yourselves for a comfortable rest of your lives here in comfort. Several of your party arrive at this island with ill intent, weed them form your ranks.
The warden.
Suddenly a scream is heard from the rear of the room. Prisoner 6 has been studying the distant shoreline and seen Prisoner 23 fall to his doom from the rooms above.
The group crowd round number 23, his neck is twisted at an odd angle. Clearly he has not survived the fall. You may not be the quickest on the draw but you note the victim is missing one of his shoes. Its odd how in dead the oddest things occur to people. You shake off the thought, while the others are gaping at their poor deceased fellow prisoner you have realized that this is not just one big joke. You really are trapped here!
"Right then" Prisoner 11 remarks.. "I'm starved, anyone else for lunch then?" A ripple of nervous laughter greets this most crass of jokes, but is serves its purpose. The moment of shock is broken and the group moves back inside, clearly the fat lazy bartard is no the only hungry one!
You hang back and look up towards the balcony, A slight sweet chemical smell quickly dissipates on the morning breeze and you wonder what caused him to fall so wander upstairs to examine the scene.
The balcony opens onto a stunning vista, warmed by the morning sun you could imagine yourself sitting here enjoying a cool drink relaxing... however its not a time for thinking of holidays irrespective of what the warden may want you to think. You leave the view of the sandy cove and crystal clear seas behind and set about your task at hand.
The balcony is in good order, table is set and floor tidy. You wander the scene, looking for anything that might suggest how 23 fell.
...........................................................................
Later the prisoners meet in the lobby; while non-one trusts anyone they all have some to the realization that the only way off this island is to work together.
Now you have to decide what to do next.
Do you:
Explore upstairs
Explore downstairs.
Explore the gardens
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