Off Topic mafia 5: game thread

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The best way of doing that might be to have everyone have to earn thier roles on day one and two somehow

Only then if people did x or y do they qualify to be on each team

And it could be the case of earning points towards good or bad etc as a persons desire might be... I dunno it's be pretty hard to pull off if there's 20 people with twenty sets of individual tasks like oh I dunno obi wan must post ten times to get past hurdle one and then must insult x or y player to get past hurdle two and so forth and so on

I dunno perhaps done predetermination of roles would make it similar but if there is no lynch day one how on earth do you get anyone to bother
 
Not saying I've though t it through and come up with a,master plan. <laugh>

But if there were a way, it would prevent early exits for likes of Bod and Nozzer and mean that those who like playing the quiet game in the background without posting could get left behind as others build up their capabilities by being active.

I dunno though, I'm a novice! Probzbly wouldn't work. <laugh>
 
So Gerrez, why pick me first? I'd watch my back if I were you in the next edition <devil>

I killed you because on the first day there is little to go on so was basing it on reputation. From previous games, i think you're very good at this game. You stay in the shadows reading the comments piecing the jigsaw together only to appear around day three or four with a list (more or less) of who is who. Also partly a gut feeling, you always seem to be Mafia :p Sorry pal <laugh>
 
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I killed you because on the first day there is little to go on so was basing it on reputation. From previous games, i think you're very good at this game. You stay in the shadows reading the comments piecing the jigsaw together only to appear around day three or four with a list (more or less) of who is who. Also partly a gut feeling, you always seem to be Mafia :p Sorry pal <laugh>

It was hilarious. I found out that I was allegedly a mafia member in my own obituary. I hadn't even received a PM about my recruitment. At first I was confused as to who killed me, why I was apparently mafia, etc.

I've been starting off as a townie for a few rounds now. Had no role in this one, hopefully something falls my way next round.
 
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it would be interesting as i did give the cop the ability to stop a lynch if he really wanted

but if we had a sinlge don role, since cop, single mason and all had 2 days to recruit thier teams and everyone had the ability to build up a bullet proof vest or something... who knows...

i dunno it would be much simpler just say no kills allowed or something
 
it would be interesting as i did give the cop the ability to stop a lynch if he really wanted

but if we had a sinlge don role, since cop, single mason and all had 2 days to recruit thier teams and everyone had the ability to build up a bullet proof vest or something... who knows...

i dunno it would be much simpler just say no kills allowed or something

I've also been thinking about the idea of electing someone to a role like a mayor or commissioner.

If elected it would involve a background check so they would be officially confirmed as innocent (or mafia).

So it's the benefit of a known (and probably then non recruitable) innocent, but it's not available until someone wins the election which could take 1 or several nights.
 
I've also been thinking about the idea of electing someone to a role like a mayor or commissioner.

If elected it would involve a background check so they would be officially confirmed as innocent (or mafia).

So it's the benefit of a known (and probably then non recruitable) innocent, but it's not available until someone wins the election which could take 1 or several nights.

Cool and when the Commissioner givs his special signal, can I be Batman?
 
So we could have a small experimental game with these rules

1. Elect said commissioner on night 2. Everyone has to bid for the job
3. No way it's known innocent. It can be mafia fooling people getting role
4. Role gives double vote power to person winning
 
So we could have a small experimental game with these rules

1. Elect said commissioner on night 2. Everyone has to bid for the job
3. No way it's known innocent. It can be mafia fooling people getting role
4. Role gives double vote power to person winning

The way I imagined it is because it is a known innocent (and maybe has other powers like the double vote you suggest) then the mafia would be aiming to disrupt the election by making sure no one gets the number of votes required to be elected. You would need some kind of majority or consensus, not just coinflipped for mayor or something.

That way the mafia have to actively get involved in the voting process. If they sit back and do nothing the town get a mayor day 2 and are stronger.

Since the mayor would be background checked (an automatic investigation), a mafia would not want to be elected. They might propose themselves to be elected to avoid suspicion but would want to work to make sure they don't actually succeed in winning, just preventing someone else getting a majority.

The mayor being background checked and being a full time job would also remove any other roles like being a mason or vigilante, so some townies would also not want to be elected.
 
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Itd be quite obvious anyone is disrupting

It'd have to be 2/3rds majority required

In the main however this game proves how two prime facts occur with known innocents

1. People stop thinking for themselves

2. People who are in mafia or like gerrez will make out the known innocent must lead the town or tell them who to vote for them use it as excuse when the right name comes up... Oh afc you told me to do x when in fact afc we told you to pick c and when you did then another if us asked are you sure etc and then we all lumped on

I just think known innocent is far to easy a role to manipulate. If I were a known innocent I'd say ****ing think for yourself and come up with your own bloody idea gerrez
 
Gerrez said danilo as he was smart and was a lower poster so likely to skirt by and figure him out
Same as people killing bid

It's sign of respect and fear to be targeted early in mafia

However it also really ****ing ruins the game lafs

That's why we recruited him <grr>

Tbh that's one of the best bits of Mafia games - all the players with the best records come under suspicion right from the off so it means players who are less well known can skirt by and avoid being targeted. Unless they're RHC of course... [HASHTAG]#pinstargetonhisownback[/HASHTAG]

I've had what I think is a great idea for a Mafia vs Zombies game. Unfortunately I'm off for Easter from next Friday so can't run it this break, but I'm happy to give it a bash after the FA Cup final. Or the week earlier if you ****s manage to **** it up against Blackburn ;)
 
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Sure mafia v zombies is a classic set up

There is one where town is taken over by one starting zombie who bites someone each night and mafia and town fight them off
 
Sure mafia v zombies is a classic set up

There is one where town is taken over by one starting "super zombie" who bites someone each night and mafia and town fight them off

I had an idea to put a twist on it, where the super zombie can bite people but those people start as 'infected' who can't infect others. They just join the zombie team. But if they are lynched, then 24 hours afterwards they rise up as zombies and start biting more people.

A full zombie can only be killed by a headshot, so they have to be targeted by cop, vigilante and Mafia goon. Either or all of those three can choose to hunt a specific zombie, with a coin flip chance of killing it. But if any of those chooses to hunt a zombie on one day, that is all they can do that day. So cop can't lock anyone up, vigilante can't try to kill Mafia, and goon can't try to kill town.

Also, the goon has limited bullets, and the only way they can get more is to try and raid the police station. So if the cop goes zombie hunting there's a chance he will let the Mafia get more bullets, but if the Mafia raid the police station when the cop is there then they may be killed. Maybe a similar mechanic for the vigilante, but they risk being identified and lose their powers instead of being shot.

Also if a zombie bites a Mafia then they stay Mafia, and have to try to find and kill the super zombie to cure themselves. If they get lynched then they are on the zombie team.

Thought it would add a good layer to the tactics:

- There's no more "just lynch them and see", as that may create a zombie
- Infected would be trying to act suspicious to get themselves lynched
- Zombie side can snowball quite rapidly if infected get lynched, so need to be kept under control, but either side (town or Mafia) who chooses to chase zombies risks the other side getting an advantage
- Vigilante and Mafia goon have to balance hunting each other vs hunting zombies
- Zombies can throw accusations around without fear of being lynched themselves
- If an infected Mafioso comes under suspicion, other Mafia may have to sacrifice themselves to prevent creating another zombie

It's going to need some consideration and balancing to make the game fair, but I think it would add a new extra layer to have people rising from the dead after lynching, and then becoming invulnerable to lynch.
 
I had an idea to put a twist on it, where the super zombie can bite people but those people start as 'infected' who can't infect others. They just join the zombie team. But if they are lynched, then 24 hours afterwards they rise up as zombies and start biting more people.

A full zombie can only be killed by a headshot, so they have to be targeted by cop, vigilante and Mafia goon. Either or all of those three can choose to hunt a specific zombie, with a coin flip chance of killing it. But if any of those chooses to hunt a zombie on one day, that is all they can do that day. So cop can't lock anyone up, vigilante can't try to kill Mafia, and goon can't try to kill town.

Also, the goon has limited bullets, and the only way they can get more is to try and raid the police station. So if the cop goes zombie hunting there's a chance he will let the Mafia get more bullets, but if the Mafia raid the police station when the cop is there then they may be killed. Maybe a similar mechanic for the vigilante, but they risk being identified and lose their powers instead of being shot.

Also if a zombie bites a Mafia then they stay Mafia, and have to try to find and kill the super zombie to cure themselves. If they get lynched then they are on the zombie team.

Thought it would add a good layer to the tactics:

- There's no more "just lynch them and see", as that may create a zombie
- Infected would be trying to act suspicious to get themselves lynched
- Zombie side can snowball quite rapidly if infected get lynched, so need to be kept under control, but either side (town or Mafia) who chooses to chase zombies risks the other side getting an advantage
- Vigilante and Mafia goon have to balance hunting each other vs hunting zombies
- Zombies can throw accusations around without fear of being lynched themselves
- If an infected Mafioso comes under suspicion, other Mafia may have to sacrifice themselves to prevent creating another zombie

It's going to need some consideration and balancing to make the game fair, but I think it would add a new extra layer to have people rising from the dead after lynching, and then becoming invulnerable to lynch.

I like that because even if you're killed early on, still a chance you can come back and join in... hasn't happened yet but I'd hate to wait all that time for a game and then be killed off night 1 and it all be over <grr>
 
Itd be quite obvious anyone is disrupting

It'd have to be 2/3rds majority required

In the main however this game proves how two prime facts occur with known innocents

1. People stop thinking for themselves

2. People who are in mafia or like gerrez will make out the known innocent must lead the town or tell them who to vote for them use it as excuse when the right name comes up... Oh afc you told me to do x when in fact afc we told you to pick c and when you did then another if us asked are you sure etc and then we all lumped on

I just think known innocent is far to easy a role to manipulate. If I were a known innocent I'd say ****ing think for yourself and come up with your own bloody idea gerrez

Agreed
 
Just caught up. Is there more posting after than during game?

Enjoyed game. Would if possible want to be involved in future games.

Best three bits for me were

1. My own Don wanting me lynched.
2. Less Than's involvement especially given his impassioned pleas during the Toon Game.
3. RHC - what exactly was he doing?

Big thanks to MITO for the hard work he must have put in.
 
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