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Off Topic Mafia game: The island

Discussion in 'Liverpool' started by moreinjuredthanowen, Feb 8, 2016.

  1. Joelinton's Right Foot

    Joelinton's Right Foot Worth Every Penny
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    We have basically been shown to be clueless so far. We need to go right back to the drawing board.

    It may also be time for those with any clues they are able to pass on to do so.....
     
    #1561
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  2. Nolberto's Salsa Inferno

    Nolberto's Salsa Inferno Well-Known Member

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    Bollox..all the clues, all the deaths...and we havent a clue what is going on!
     
    #1562
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  3. ValleyGraduate12

    ValleyGraduate12 Aberdude's Puppet
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  4. Joelinton's Right Foot

    Joelinton's Right Foot Worth Every Penny
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    We need to rip up what we think about known innocents. Not only because of the recruitment, but also because there must now be a good chance that at least one of the 'safe group' is bad.
     
    #1564
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  5. Just to add to the misery, the warden claimed to be making a recruit too :(
     
    #1565
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  6. We had a safe group? <yikes> <laugh>
     
    #1566
  7. Nolberto's Salsa Inferno

    Nolberto's Salsa Inferno Well-Known Member

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    and look at the clues.. Mito keeps emphasising them ..we studiously keep on ignoring them
     
    #1567
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  8. Joelinton's Right Foot

    Joelinton's Right Foot Worth Every Penny
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    I thought we did <laugh>
     
    #1568
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  9. afcftw

    afcftw Well-Known Member

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    Well there was nothing about it in the nightfall report (though we could still get an announcement I suppose, or just not get told lol) and with so many town lost in one go I'm kind of hoping they haven't recruited or tried to recruit someone who got killed lol
     
    #1569
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  10. Sir Tennisball

    Sir Tennisball Well-Known Member

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    I can only think the acolytes are a bad team (probably separate from the warden & guards) as the double killing/beheading was ritualistic. The crucifixion also is but definitely linked to the warden so maybe they're the same team? If i had to guess I'd say different teams with a Warden & 2 guards originally, and some kindof religious figure or cult leader with 2 acolytes. Gives us 6 bad guys and 12 good guys?

    But if mito includes non players in that as we suspect then the numbers may be higher, although recruitment also plays a part.

    So we know we still need to get the warden and at least one guard if he recruited, and probably somebody who is the acolytes' boss. Maybe others too but its impossible to know exactly...

    No idea what to do about directions, really worried about them now. Lake and hotel seem like a massive step backwards, do we enter the mountains? Worried we're never getting out even if we manage to kill the bad guys.
     
    #1570
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  11. Tobes

    Tobes Warden
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    Set of blind biffs
     
    #1571
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  12. Nolberto's Salsa Inferno

    Nolberto's Salsa Inferno Well-Known Member

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    So many innocents died.

    But, on the bright side ....there is a good chance they tried to recruit a dead townie <ok><laugh>
     
    #1572
  13. Sir Tennisball

    Sir Tennisball Well-Known Member

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    He was my next suspect. No comment pls <doh>
     
    #1573
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  14. With it being a secret game I'm not sure we'd be told. We didn't even know what evil was amongst us at the start.
     
    #1574
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  15. Crazy thought; what if the guards are town aligned but the warden forces them to take certain actions? The warden could be the lone ranger type role mentioned in the OP?

    Just thinking outside the box <ok>
     
    #1575
  16. afcftw

    afcftw Well-Known Member

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    I've just realised there are only 8 of us left <laugh>

    And how many bad guys are we thinking? Warden and a guard and an acolyte leader and possibly a recruitment? <laugh>

    #****allyouguys
    #idonttrustanyone
    #dude
     
    #1576
  17. Joelinton's Right Foot

    Joelinton's Right Foot Worth Every Penny
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    Players Left

    1. RHC
    3. Astro
    4. Penfold
    6. AFC
    8. Neville
    11. Gerrez
    13. Nolberto
    17. Tennis

    Only 8 living players remain!!!!

    We don't know how many bad guys there were, but minimum of 3 in one team (warden plus guards) and 3 in another (2 acolytes plus at least one other to have carried out the beheadings). We have killed 3 of those 6 (possibly more than 6). So a miminum of 3 bad guys remain - possibly 4 if the recruit was successful. We are all but finished unless we play a perfect game from here on in - which also requires the remaining acolyte to vote mafia.

    We cannot afford another single mistake!!
     
    #1577
  18. astro

    astro Well-Known Member

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    That's a possibility

    It's now #confirmed the acolytes are sick ****s

    The dead are apparently just killing at random

    Maybe the warden/guards want us to not escape but still live
     
    #1578
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  19. afcftw

    afcftw Well-Known Member

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    Oh, forgot to say this doesn't take into account any non-player numbers that are still alive and the possibility that they take up one of the bad roles.
     
    #1579
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  20. brb

    brb CR250

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    ok time to give you guys something to think about....i sent two people PM's and said they would die on the nights they died....who will be my next victim....be afraid be very afraid <whistle>

    Remember....i see dead people :)
     
    #1580

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