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Off Topic Mafia game 14th November sign up

Discussion in 'Liverpool' started by moreinjuredthanowen, Nov 1, 2016.

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  1. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    Please sign up here by saying you are in for this game.....

    please note: starting the 7th Nov

    http://www.not606.com/threads/space-heroes-and-the-galactic-s-sign-up.337583/page-4#post-9869071

    If you want some fun guys go play the chaos game too. they are great fun. I spent the week last international break just blagging through and it was great sport.


    Rules:



    The Players

    Your gamemaster: MITO

    Sign ups will appear here.

    1. Astro
    2. BobbyD
    3. RHC
    4. Solid air
    5. Jurginho
    6. Chaos
    7. Valley
    8. IBWT
    9. AFCFTW
    10. zingy
    11. Musty
    12. Mitro
    13. Beardsley.
    14. Tobes
    15. mikey
    16. bodanki
    17. Albert's Chip shop
    18. sir Tennis
    19. TOWN. (More hope than rafa)
    20. Danilo
    21. ME (Obi)

    Game Mechanics

    The game will run on 24 hour rounds. Start time is 10am BST Monday. Night will fall at 9pm each night

    Roles will be randomly assigned. Roles will be passed to participant by the forum conversation system. Be ready to get a PM, be sure to check before 9am Monday... and keep checking, everyone gets a PM. If you didn't get one PM me. Anyone who says they didn't get a PM will be considered a weak character and get a +1 vote in the lynch. (Its a boring joke boys it really is)

    Mafia PM will read: you are mafia or you are mafia godfather:
    Vampire PM will read: you are the vampire
    Town detective PM will read: You are the detective
    Town vampire PM will read: You are the vampire hunter
    Town Jailer will read: you are the jailer
    Vanilla PM will read: you are TOWN

    ONLY those on assigned teams can communicate privately, no other private communication between participants is allowed. Mafia and vampire can strategise via QT board as much as they wish and communicate findings

    Role specific actions are communicated to games master by PM up to 9pm each night, you miss the time you don’t get you action.

    No PMs of any type are allowed to be published. If you get one you cannot use it as proof or you will be removed from game, If you make up a total lie that’s ok but if you are found to have published any screen shots or copy and pastes or even close paraphrasing of your role to prove how you are you will be removed. The point of the game is deception and figuring out who is who.
    This means any little word you may think someone might pick up on and read you as town is a no no

    Public forum is used to vote IN BOLD for who the town will lynch. Accusations, discussions and all sorts are permitted. Vote changing and re-changing is perfectly fine. You can claim anything you want at any time. Assume bad guys will be doing this as strategy. A simple majority vote is required to lynch. Someone must be lynched each day

    Once a participant is lynched they get ONE free eulogy post where they can say I told you so and no more. Do not post any game related comments to influence the play. Comments will be deleted

    Messing about will make you sick, there is ebola going about. If you catch ebola you lose your vote in the following round but luckily the drugs in the US can cure you after 24 hours. Be warned. Decisions of why you got it are the games master’s decision and final.

    Posts that hurt the game will be deleted, this includes ghosts and non playing persons. Do not take offence as I will be trying to delete EVERYTHING irrespective of who. Do not make a big thing of one being deleted or not deleted I will be trying to delete all.

    Win conditions are:

    Mafia win when they outnumber all other players and vampires are eliminated

    Vampires win they outnumber all other players and mafia are eliminated.

    Townspeople win when all bad guys are wiped out

    Order of actions:

    1. Lynching occurs

    2. Jailer acts

    3. Vampire acts

    4.Mafia acts

    5. Vampire hunter acts

    6. Recruitment occurs

    7. Investigations occur

    THE ROLES:

    1. Mafia: The mafia act as a team numbers to be decided based on final sign ups.

    there will be FOUR mafia. The mafia will have a kill each night and one recruit power. They cannot use both on the same night

    Godfather: The godfather will have final say on the target. If he does not the mafioso can pick his own target.

    The god father is immune to vampire bites, due to the extreme amount of garlic he eats on his pasta. He will also be able to hide form the detective.

    The Mafioso: The mafioso is a goon. He will be the one who carries out the night kill, he can select a target but if godfather selects someone else he will kill the godfather's target.. If the godfather dies you will assume his role (immunity)

    The Framer: The framer will get ONE opportunity to frame someone. This will be done using the last will of ANYONE who dies at night. Wills will be published for everyone at 10am and details will be below.

    The Cleaner: the cleaner acts each night.. they may target any player and the results of all reports will come up blank. This could be investigations or last wills etc. The cleaner will kill in place of the mafioso if mafioso dies.

    They mafia may recruit one member when their first member is killed.


    2. Vampire:

    The vampire starts as a solo team. The vampire team can bite a player every second night. There may only be 4 vampires at a time. Once 4 are present the bite is suspended until one dies

    The YOUNGEST vampire will be sent out to do the biting. This exposes them to risk

    The vampire cannot convert a mafia. A mafia will die rather than be converted BUT the godfather will not die. If this occurs it is not counted as a convert so the vampires may bit the following night again.

    If you visit the vampire hunter you will be killed.

    The vampire hunter CAN HEAR ALL SAID outside of a 4 hour period to be determine by vampires on the vampire board (will be communicated by me so no names given)

    when there are 2 vamps or more they will vote for who to convert next but can only discuss it on QT board. the final result will not necessarily be what they said on the QT board. must pm final vote to me.

    3. The Sheriff: (town)
    He is a town cop who watches people looking for suspect activity

    Each night the sheriff investigates he will simply be told suspicious or not suspicious

    This means he cannot see vampires or the arsonist.

    4. The vampire hunter: (town)
    He is a loner who decided to end the plague of vampires in the world and moves form town to town seeking them.

    The vampire hunter can hear vampires talking at time but even he has to sleep. for 4 hours he won't hear anything

    Each night the vampire hunter may select a player to visit. If he visits a vampire he will kill them.

    the order of night states that when he visits a person will have been bitten already. this person will be staked and killed. He will not see the vampire who bit the person so will not kill them.

    This WILL count as a successful conversion so vampire cannot bite again the following night.

    If a vampire visits the hunter he will kill the vampire. (immune to them)

    5. The Jailer: (town)
    you are town aligned and desire to rid the world of all scum

    The jailer has the power to lock one person up at night. This locked up person is then totally immune from the other players that night.

    The jailer can question his prisoner. This will be done on a qt board for that night and the jailer will be asked to make a jailer user name on qt. The conversation can be from 9am to 8pm. this is the ONLY time a private conversation is allowed and MUST NOT BE CONTINUED once i say end. I start and end the qt and you do not use it again.. each day a new qt will be provided.

    It will be the Jailer, ME and the prisoner... no direct contact without me is allowed.

    Here is the rub. If the jailer decides his prisoner is a bad guy.... he can execute them.

    The jailer gets 3 executions but if he kills a good town member he will lose one kill. this means he can kill once by mistake and still have one kill at the outset.

    This is an interrogation and the jailer needs to decide how to use it. If the prisoner doesn't engage at all that would be suspect as the jailer starts off as town so if you are town this is your chance to pass info.

    The jailer cannot lock himself up.

    The jailer cannot make someone vote a certain way in thread or make someone declare anything in thread. that's going to far as this role would normally be a night action and that would not be possible

    Players locked up cannot declare they are locked up and start saying every time they get a question. this is also trying to reveal the jailer. Also players trying to fake being locked up would be foolish but it is also out.


    6. The Detective: (town)

    The detective is a professional PI. He may investigate one person per night. The PI is crafty so he will see the role of his target.


    7. The veteran: (town)

    The veteran is a hard nosed old coot with a shotgun. He can nominate to be "on guard" 3 times in the game. the rub is he will blast ANYONE visiting his house. good or bad. Nobody will be told if the veteran was on guard or not.


    8. The executioner (Neutral)

    The executioner will be assigned a player at random and their job will be to have that person LYNCHED. If they succeed they will win the game with whatever side wins. IF however that person gets killed before lynched there is one more chance, the executioner can get themselves lynched to grab the win.

    9. The arsonist (neutral)

    The arsonist is a nutjob. He will each night douse someone in petrol. That person will be told that they were doused.
    The arsonist may at a night of his choosing light the match and incinerate all of his victims. nobody will be doused that night.

    the sheriff will not see the arsonist. The detective will


    This is not an easy role.. not at all. As such he will be bite and night kill immune. He can douse the veteran.

    He will win only if the mafia and vampires are wiped out.

    ...................................................................

    Special notes:

    1. Last wills:

    Last wills are a chance for any dead to pass on a bit of info.

    You must write your last will if you want one by 8pm and send it to me. No note, no will.

    The framer may change one in the game

    The cleaner may delete them if they choose someone who dies

    The will may contain insults, truths, downright lies. They should be viewed as an opportunity to pass on something you learned in the game but also as something that might have been touched.

    Wills will be published at 10am the following morning.

    2. PM boards: Quick topic will be used, any issues getting on them should be communication ASAP in game so some option can be used.

    3. Jailer: This is a serious interrogation. if someone just doesn't answer at all they risk getting the chop. The jailer does risk getting found out so having a list of standard questions would be wise. the jailer can threaten his victim and can call execute at any time and leave it on as a threat until the end of the day. the conversation is to be through the full day to allow for less guessing of roles.

    4. Each bad guy team has one ideal target. they should think on that.

    5. there are 21 players. 9 of you will be townies. Don't take this as a bad thing. there is PLENTY of fun to be had still. We need this amount of wriggle room for bad guys to hide in and also targets that don't destroy towns chances.

    no vanilla will be the vampire or mafia's first choice recruit but you are in the majority and more likely to be found.
     
    #1
    Last edited: Nov 11, 2016
  2. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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  3. astro

    astro Well-Known Member

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  4. astro

    astro Well-Known Member

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  5. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    not its after halloween its deffo not warm.
     
    #5
  6. astro

    astro Well-Known Member

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  7. Zingy

    Zingy #ziggywould

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  8. Zingy

    Zingy #ziggywould

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  9. BobbyD

    BobbyD President

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    interesting... i didn't get any tags or notifications. In anyway
     
    #9
  10. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    fun system eh? <laugh>

    I will do the emials once i know.
     
    #10

  11. Zingy

    Zingy #ziggywould

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    Nor me.
     
    #11
  12. BobbyD

    BobbyD President

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    lol brilliant. It was working when we first migrated but guess the forums falling apart. Is that also why people post less nowadays? :D
     
    #12
  13. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    the search is back working but tags are intermittent.

    I get some but not all... i think certain people happen to tag and some don't.
     
    #13
  14. FedLadSonOfAnfield

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    #14
  15. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    walking dead?
     
    #15
  16. Red Hadron Collider

    Red Hadron Collider The Hammerhead

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  17. Red Hadron Collider

    Red Hadron Collider The Hammerhead

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  18. Solid Air 2

    Solid Air 2 Well-Known Member

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    In
    not entirely sure what i have let myself in for
     
    #18
  19. moreinjuredthanowen

    moreinjuredthanowen Mr Brightside

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    its going to be simplish... just remember they are all lying ****ers.. everyone one of them.
     
    #19
  20. Solid Air 2

    Solid Air 2 Well-Known Member

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    oh that is the only bit i know <whistle>
     
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