Agree with that logic. I'm sure that's how CC ran his previous game with locations and codes. Once searched that's it. Captain please confirm.
What a disgrace but nothing a good diet and about 10 years of training wouldn't improve Oh but it'll take ten years ! Are you planning on dieing in that time period? No Well then
There are two main things which no one seems bothered about: Look if the codes cannot switch location, then it narrows down the field. Therefore Swan and ACS need to shift their vote NOW. Or I think a couple of nooses need prepared... Come on the codes can't move around it would be ridiculous. Complete wild goose chase, the game would last a month. Secondly the dynamite. How do we protect the townsfolk if the bandits have it? These things need addressed before a location vote and lynch vote is finalised or town can forget winning.
Yes. ALL town go wherever town majority vote.Not just those who voted that location. Bandits can avoid it. Big problem.
Yes. ALL town go wherever town majority vote.Not just those who voted that location. Bandits can avoid it. Big problem.
Got it. So then...bad idea to vote on somewhere random. What was the dodgy place(s) and why? Also, is the dynamite in bandits hands or is it unknown?
from the rules The citizens (town ) will all check out the location with the most votes , however the bandits or potentially others can search a different location - they will do this via their pm threads. so it seems so but the dynamiter surely has to notify captain by PM so a late switch would probbly work. BTW isn't it more likely town hold the dynamite by law of averages
It is but that is a very risky strategy, you could lose all town in one night? Bar the guarding of the bank.